The TGN rigs I propose (or IFRs, Interpretive Focus Rigs, whatever we call them) include multiple I/O nodes providing a coherent facility for capturing data from many sources and presenting them together in ways that solve THIS problem: — the requirement in all modeled environments for a standardizable FORM of ENGAGEMENT with models that builds more thorough understanding faster, that draws focused attention to things that need to be understood, and provides both CLARITY and CONTROL over communication about very complex situations in very complex models.
Here’s a peek at the future form of visual engagement with digital models of all kinds, the future of attentive focus, and the future of technical drawing. A new TGN demo. Note the controlled visual interplay, the introspection at multiple levels (side to side, and between model and overlay). After the demo stops you can […]
Dive in (!) to digital models. But what is your form of engagement with them, once you’re in? https://tangerinefocus.com/2022/06/08/the-form-of-engagement/ TGN: next generation user interactions within modeled worlds give users the power to create, clarify, and share, their own expressions of articulated focused attention, within models. [Tangerine] Makes Insight Tangible, both for humans, and for […]
TGN will make digital worlds more effective, useful, and engaging for architects, engineers, builders, and facility occupants and operators. At a minimum, TGN is aimed at making (all) models more engaging, more intelligible, more clarifying, and therefore easier to use, and more useful to use, less tedious to use, more fun to use. More interesting AND more practical. More informative. Let’s put it this way: more a place where thinking happens and understanding grows. This will attract more people, to do more things, with more models. And guess what? That’s gonna make models better.
10 years ago this month, May 2012, the team I led released automatic drawing-model fusion. It was my idea to build it, and I had the good fortune to be hired at a company that agreed it should be done. That was MicroStation. 10 years ago. I said at the time that this fusion of […]
Some ideas are, yes, idiotic. Even some that are oft-repeated conventional wisdom. Wikipedia (05/08/2015 revision) defines “idiot”: An idiot (…) is someone who acts in a self-defeating or significantly counterproductive way. https://en.wikipedia.org/w/index.php?title=Idiot&oldid=674691100 An idiotic idea, then, produces self-defeat or significant counterproductivity. Perhaps I’m an idiot. Or, yes, I am. I’ve acted in self-defeating and counterproductive ways […]
This is happening: https://www.linkedin.com/feed/update/urn:li:activity:6909623002003365888/ It continues a trend started in 2012. Automated fusion of technical drawings presented at their true orientation inside digital models has been developed in some apps and platforms over the last 10 years. But those solutions remain mostly siloed in those apps, gaps remain, and important improvements are yet to come. […]
This idea is colossal in the history of errors: “there will be no drawings in 5 (or 25) years.” – THE PARAGIDM Of course this (the paradigm) is premised on the idea that drawing is the predecessor of digital modeling, that digital modeling succeeds drawing, makes it obsolete, replaces it. But here’s the error. Digital modeling is not the successor of drawing; digital modeling is the successor of: (drumroll…) mental modeling (and its companion). Modeling (of any kind) is as related to drawing, as “world” is to “focused attention”. Different things. Interrelated fundamentally. Neither one precedes, or succeeds, the other. They’re categorically different things, and intrinsically intertwined. And both evolve: Models evolve from mental models (only), to digital models (as companion to mental models). Drawing evolves from 2D (CAD or hand drawn) to TGN attention-focusing rigs within digital models
This is a TGN rig. The rig is expressed visually within a modeled environment in a modeling app. Getting this expressed with adequate visual fidelity in a cross-app, cross-platform network is easier said than done, because it requires developer care in different organizations. But there is no rocket science here, and no new invention from scratch. All of the components of a TGN rig are existing known entities. But they’re packaged together in a coherent and exceptionally useful way. And they’re envisioned (see the developer specification below) with portability designed in from the beginning. A comment assessing the utility of the TGN concept in construction workflows:
The Pyramid of the
Magician at Uxmal
Uxmal is an ancient Maya city located in present-day Mexico. It is considered one of the most important archaeological sites of Mayan culture.
On the right: Governor’s Palace, detail of the main gate
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